Ancient Gears Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ancient Gear Box
R Rarity
Ancient Gear Box
R Rarity
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.

R Rarity
Ancient Gear Frame
R Rarity
Ancient Gear Frame
R Rarity
Ancient Gear Frame
EARTH 4
Ancient Gear Frame
  • ATK:

  • 1600

  • DEF:

  • 500


You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.

R Rarity
Ancient Gear Golem
R Rarity
Ancient Gear Golem
R Rarity
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.

SR Rarity
Ancient Gear Golem - Ultimate Pound
SR Rarity
Ancient Gear Golem - Ultimate Pound
SR Rarity
Ancient Gear Golem - Ultimate Pound
EARTH 8
Ancient Gear Golem - Ultimate Pound
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.

R Rarity
Ancient Gear Hunting Hound
R Rarity
Ancient Gear Hunting Hound
R Rarity
Ancient Gear Hunting Hound
EARTH 3
Ancient Gear Hunting Hound
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.

UR Rarity
Ancient Gear Reactor Dragon
UR Rarity
Ancient Gear Reactor Dragon
UR Rarity
Ancient Gear Reactor Dragon
EARTH 9
Ancient Gear Reactor Dragon
  • ATK:

  • 3000

  • DEF:

  • 3000


If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.

N Rarity
Ancient Gear Soldier
N Rarity
Ancient Gear Soldier
N Rarity
Ancient Gear Soldier
EARTH 4
Ancient Gear Soldier
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

SR Rarity
Ancient Gear Wyvern
SR Rarity
Ancient Gear Wyvern
SR Rarity
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.

R Rarity
Gold Gadget
R Rarity
Gold Gadget
R Rarity
Gold Gadget
LIGHT 4
Gold Gadget
  • ATK:

  • 1700

  • DEF:

  • 800


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.

N Rarity
Infinitrack Anchor Drill
N Rarity
Infinitrack Anchor Drill
N Rarity
Infinitrack Anchor Drill
EARTH 4
Infinitrack Anchor Drill
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.

R Rarity
Silver Gadget
R Rarity
Silver Gadget
R Rarity
Silver Gadget
LIGHT 4
Silver Gadget
  • ATK:

  • 1500

  • DEF:

  • 1000


When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.

SR Rarity
Ancient Gear Catapult
SR Rarity
Ancient Gear Catapult
SR Rarity
Ancient Gear Catapult
Spell Normal
Ancient Gear Catapult

    While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.

    SR Rarity
    Ancient Gear Fusion
    SR Rarity
    Ancient Gear Fusion
    SR Rarity
    Ancient Gear Fusion
    Spell Normal
    Ancient Gear Fusion

      Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.

      SR Rarity
      Foolish Burial Goods
      SR Rarity
      Foolish Burial Goods
      SR Rarity
      Foolish Burial Goods
      Spell Normal
      Foolish Burial Goods

        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

        UR Rarity
        Geartown
        UR Rarity
        Geartown
        UR Rarity
        Geartown
        Spell Field
        Geartown

          Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.

          UR Rarity
          Harpie's Feather Duster
          UR Rarity
          Harpie's Feather Duster
          UR Rarity
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.



            Tag(s):

            UR Rarity
            Limiter Removal
            UR Rarity
            Limiter Removal
            UR Rarity
            Limiter Removal
            Spell Quick
            Limiter Removal

              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.

              R Rarity
              Overload Fusion
              R Rarity
              Overload Fusion
              R Rarity
              Overload Fusion
              Spell Normal
              Overload Fusion

                Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.

                UR Rarity
                Trade-In
                UR Rarity
                Trade-In
                UR Rarity
                Trade-In
                Spell Normal
                Trade-In

                  Discard 1 Level 8 monster; draw 2 cards.

                  SR Rarity
                  Urgent Schedule
                  SR Rarity
                  Urgent Schedule
                  SR Rarity
                  Urgent Schedule
                  Spell Quick
                  Urgent Schedule

                    If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

                    R Rarity
                    Draining Shield
                    R Rarity
                    Draining Shield
                    R Rarity
                    Draining Shield
                    Trap Normal
                    Draining Shield

                      When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.

                      SR Rarity
                      Gozen Match
                      SR Rarity
                      Gozen Match
                      SR Rarity
                      Gozen Match
                      Trap Continuous
                      Gozen Match

                        Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.

                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        UR Rarity
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                          UR Rarity
                          Metaverse
                          UR Rarity
                          Metaverse
                          UR Rarity
                          Metaverse
                          Trap Normal
                          Metaverse

                            Take 1 Field Spell from your Deck, and either activate it or add it to your hand.



                            Tag(s):

                            SR Rarity
                            Rivalry of Warlords
                            SR Rarity
                            Rivalry of Warlords
                            SR Rarity
                            Rivalry of Warlords
                            Trap Continuous
                            Rivalry of Warlords

                              Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                              UR Rarity
                              Solemn Strike
                              UR Rarity
                              Solemn Strike
                              UR Rarity
                              Solemn Strike
                              Trap Counter
                              Solemn Strike

                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.



                                Tag(s):

                                UR Rarity
                                There Can Be Only One
                                UR Rarity
                                There Can Be Only One
                                UR Rarity
                                There Can Be Only One
                                Trap Continuous
                                There Can Be Only One

                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                                  Extra Deck

                                  UR Rarity
                                  Ancient Gear Megaton Golem
                                  UR Rarity
                                  Ancient Gear Megaton Golem
                                  UR Rarity
                                  Ancient Gear Megaton Golem
                                  EARTH 9
                                  Ancient Gear Megaton Golem
                                  • ATK:

                                  • 3300

                                  • DEF:

                                  • 3300


                                  3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.

                                  UR Rarity
                                  Chaos Ancient Gear Giant
                                  UR Rarity
                                  Chaos Ancient Gear Giant
                                  UR Rarity
                                  Chaos Ancient Gear Giant
                                  DARK 10
                                  Chaos Ancient Gear Giant
                                  • ATK:

                                  • 4500

                                  • DEF:

                                  • 3000


                                  4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                                  UR Rarity
                                  Ultimate Ancient Gear Golem
                                  UR Rarity
                                  Ultimate Ancient Gear Golem
                                  UR Rarity
                                  Ultimate Ancient Gear Golem
                                  EARTH 10
                                  Ultimate Ancient Gear Golem
                                  • ATK:

                                  • 4400

                                  • DEF:

                                  • 3400


                                  "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.

                                  UR Rarity
                                  Apollousa, Bow of the Goddess
                                  UR Rarity
                                  Apollousa, Bow of the Goddess
                                  UR Rarity
                                  Apollousa, Bow of the Goddess
                                  WIND
                                  Apollousa, Bow of the Goddess
                                  • ATK:

                                  • -1

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom

                                  Bottom-Right


                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.

                                  SR Rarity
                                  Knightmare Phoenix
                                  SR Rarity
                                  Knightmare Phoenix
                                  SR Rarity
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Right


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                                  UR Rarity
                                  Platinum Gadget
                                  UR Rarity
                                  Platinum Gadget
                                  UR Rarity
                                  Platinum Gadget
                                  LIGHT
                                  Platinum Gadget
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.

                                  UR Rarity
                                  Underworld Goddess of the Closed World
                                  UR Rarity
                                  Underworld Goddess of the Closed World
                                  UR Rarity
                                  Underworld Goddess of the Closed World
                                  LIGHT
                                  Underworld Goddess of the Closed World
                                  • ATK:

                                  • 3000

                                  • LINK-5

                                  Link Arrow:

                                  Top

                                  Top-Right

                                  Right

                                  Bottom

                                  Bottom-Right


                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                  UR Rarity
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  UR Rarity
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  UR Rarity
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  LIGHT
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                                  Tag(s):

                                  SR Rarity
                                  Infinitrack Earth Slicer
                                  SR Rarity
                                  Infinitrack Earth Slicer
                                  SR Rarity
                                  Infinitrack Earth Slicer
                                  EARTH
                                  Infinitrack Earth Slicer
                                  • ATK:

                                  • 3100

                                  • DEF:

                                  • 2100


                                  2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

                                  SR Rarity
                                  Infinitrack River Stormer
                                  SR Rarity
                                  Infinitrack River Stormer
                                  SR Rarity
                                  Infinitrack River Stormer
                                  EARTH
                                  Infinitrack River Stormer
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 500


                                  2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

                                  SR Rarity
                                  Number 27: Dreadnought Dreadnoid
                                  SR Rarity
                                  Number 27: Dreadnought Dreadnoid
                                  SR Rarity
                                  Number 27: Dreadnought Dreadnoid
                                  WATER
                                  Number 27: Dreadnought Dreadnoid
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1000


                                  2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

                                  UR Rarity
                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                  UR Rarity
                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                  UR Rarity
                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                  EARTH
                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                  • ATK:

                                  • 3200

                                  • DEF:

                                  • 4000


                                  2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

                                  Need 30 UR

                                  UR Rarity
                                  Ancient Gear Reactor Dragon2 card
                                  UR Rarity
                                  Ancient Gear Megaton Golem2 card
                                  UR Rarity
                                  Chaos Ancient Gear Giant2 card
                                  UR Rarity
                                  Ultimate Ancient Gear Golem2 card
                                  UR Rarity
                                  Apollousa, Bow of the Goddess1 card
                                  UR Rarity
                                  Platinum Gadget1 card
                                  UR Rarity
                                  Underworld Goddess of the Closed World1 card
                                  UR Rarity
                                  Divine Arsenal AA-ZEUS - Sky Thunder1 card
                                  UR Rarity
                                  Number 81: Superdreadnought Rail Cannon Super Dora1 card
                                  UR Rarity
                                  Geartown3 card
                                  UR Rarity
                                  Harpie's Feather Duster1 card
                                  UR Rarity
                                  Limiter Removal3 card
                                  UR Rarity
                                  Trade-In3 card
                                  UR Rarity
                                  Infinite Impermanence3 card
                                  UR Rarity
                                  Metaverse1 card
                                  UR Rarity
                                  Solemn Strike2 card
                                  UR Rarity
                                  There Can Be Only One1 card

                                  Main: 60 Extra: 15

                                  R Rarity
                                  2 cardAncient Gear Box
                                  R Rarity
                                  2 cardAncient Gear Box
                                  Ancient Gear Box
                                  EARTH 4
                                  Ancient Gear Box
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 2000


                                  If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                                  R Rarity
                                  3 cardAncient Gear Frame
                                  R Rarity
                                  3 cardAncient Gear Frame
                                  Ancient Gear Frame
                                  EARTH 4
                                  Ancient Gear Frame
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 500


                                  You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


                                  R Rarity
                                  3 cardAncient Gear Golem
                                  R Rarity
                                  3 cardAncient Gear Golem
                                  Ancient Gear Golem
                                  EARTH 8
                                  Ancient Gear Golem
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                  SR Rarity
                                  2 cardAncient Gear Golem - Ultimate Pound
                                  SR Rarity
                                  2 cardAncient Gear Golem - Ultimate Pound
                                  Ancient Gear Golem - Ultimate Pound
                                  EARTH 8
                                  Ancient Gear Golem - Ultimate Pound
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.


                                  R Rarity
                                  3 cardAncient Gear Hunting Hound
                                  R Rarity
                                  3 cardAncient Gear Hunting Hound
                                  Ancient Gear Hunting Hound
                                  EARTH 3
                                  Ancient Gear Hunting Hound
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 1000


                                  If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


                                  UR Rarity
                                  2 cardAncient Gear Reactor Dragon
                                  UR Rarity
                                  2 cardAncient Gear Reactor Dragon
                                  Ancient Gear Reactor Dragon
                                  EARTH 9
                                  Ancient Gear Reactor Dragon
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  If this card that was Tribute Summoned by Tributing an "Ancient Gear" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.


                                  N Rarity
                                  3 cardAncient Gear Soldier
                                  N Rarity
                                  3 cardAncient Gear Soldier
                                  Ancient Gear Soldier
                                  EARTH 4
                                  Ancient Gear Soldier
                                  • ATK:

                                  • 1300

                                  • DEF:

                                  • 1300


                                  If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


                                  SR Rarity
                                  3 cardAncient Gear Wyvern
                                  SR Rarity
                                  3 cardAncient Gear Wyvern
                                  Ancient Gear Wyvern
                                  EARTH 4
                                  Ancient Gear Wyvern
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 1200


                                  If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


                                  R Rarity
                                  2 cardGold Gadget
                                  R Rarity
                                  2 cardGold Gadget
                                  Gold Gadget
                                  LIGHT 4
                                  Gold Gadget
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 800


                                  When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Gold Gadget". You can only use 1 "Gold Gadget" effect per turn, and only once that turn.


                                  N Rarity
                                  3 cardInfinitrack Anchor Drill
                                  N Rarity
                                  3 cardInfinitrack Anchor Drill
                                  Infinitrack Anchor Drill
                                  EARTH 4
                                  Infinitrack Anchor Drill
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 500


                                  If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except "Infinitrack Anchor Drill". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Anchor Drill" once per turn.


                                  R Rarity
                                  2 cardSilver Gadget
                                  R Rarity
                                  2 cardSilver Gadget
                                  Silver Gadget
                                  LIGHT 4
                                  Silver Gadget
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1000


                                  When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck, except "Silver Gadget". You can only use 1 "Silver Gadget" effect per turn, and only once that turn.


                                  SR Rarity
                                  3 cardAncient Gear Catapult
                                  SR Rarity
                                  3 cardAncient Gear Catapult
                                  Ancient Gear Catapult
                                  Spell Normal
                                  Ancient Gear Catapult

                                    While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


                                    SR Rarity
                                    3 cardAncient Gear Fusion
                                    SR Rarity
                                    3 cardAncient Gear Fusion
                                    Ancient Gear Fusion
                                    Spell Normal
                                    Ancient Gear Fusion

                                      Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.


                                      SR Rarity
                                      1 cardFoolish Burial Goods
                                      SR Rarity
                                      1 cardFoolish Burial Goods
                                      Foolish Burial Goods
                                      Spell Normal
                                      Foolish Burial Goods

                                        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                        UR Rarity
                                        3 cardGeartown
                                        UR Rarity
                                        3 cardGeartown
                                        Geartown
                                        Spell Field
                                        Geartown

                                          Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                                          UR Rarity
                                          1 cardHarpie's Feather Duster
                                          UR Rarity
                                          1 cardHarpie's Feather Duster
                                          Harpie's Feather Duster
                                          Spell Normal
                                          Harpie's Feather Duster

                                            Destroy all Spell and Trap Cards your opponent controls.




                                            Tag(s):

                                            UR Rarity
                                            3 cardLimiter Removal
                                            UR Rarity
                                            3 cardLimiter Removal
                                            Limiter Removal
                                            Spell Quick
                                            Limiter Removal

                                              Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                                              R Rarity
                                              2 cardOverload Fusion
                                              R Rarity
                                              2 cardOverload Fusion
                                              Overload Fusion
                                              Spell Normal
                                              Overload Fusion

                                                Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                                                UR Rarity
                                                3 cardTrade-In
                                                UR Rarity
                                                3 cardTrade-In
                                                Trade-In
                                                Spell Normal
                                                Trade-In

                                                  Discard 1 Level 8 monster; draw 2 cards.


                                                  SR Rarity
                                                  3 cardUrgent Schedule
                                                  SR Rarity
                                                  3 cardUrgent Schedule
                                                  Urgent Schedule
                                                  Spell Quick
                                                  Urgent Schedule

                                                    If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                                    R Rarity
                                                    1 cardDraining Shield
                                                    R Rarity
                                                    1 cardDraining Shield
                                                    Draining Shield
                                                    Trap Normal
                                                    Draining Shield

                                                      When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                                                      SR Rarity
                                                      1 cardGozen Match
                                                      SR Rarity
                                                      1 cardGozen Match
                                                      Gozen Match
                                                      Trap Continuous
                                                      Gozen Match

                                                        Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                        UR Rarity
                                                        3 cardInfinite Impermanence
                                                        UR Rarity
                                                        3 cardInfinite Impermanence
                                                        Infinite Impermanence
                                                        Trap Normal
                                                        Infinite Impermanence

                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                          UR Rarity
                                                          1 cardMetaverse
                                                          UR Rarity
                                                          1 cardMetaverse
                                                          Metaverse
                                                          Trap Normal
                                                          Metaverse

                                                            Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                                            Tag(s):

                                                            SR Rarity
                                                            1 cardRivalry of Warlords
                                                            SR Rarity
                                                            1 cardRivalry of Warlords
                                                            Rivalry of Warlords
                                                            Trap Continuous
                                                            Rivalry of Warlords

                                                              Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                              UR Rarity
                                                              2 cardSolemn Strike
                                                              UR Rarity
                                                              2 cardSolemn Strike
                                                              Solemn Strike
                                                              Trap Counter
                                                              Solemn Strike

                                                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                Tag(s):

                                                                UR Rarity
                                                                1 cardThere Can Be Only One
                                                                UR Rarity
                                                                1 cardThere Can Be Only One
                                                                There Can Be Only One
                                                                Trap Continuous
                                                                There Can Be Only One

                                                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                  UR Rarity
                                                                  2 cardAncient Gear Megaton Golem
                                                                  UR Rarity
                                                                  2 cardAncient Gear Megaton Golem
                                                                  Ancient Gear Megaton Golem
                                                                  EARTH 9
                                                                  Ancient Gear Megaton Golem
                                                                  • ATK:

                                                                  • 3300

                                                                  • DEF:

                                                                  • 3300


                                                                  3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.


                                                                  UR Rarity
                                                                  2 cardChaos Ancient Gear Giant
                                                                  UR Rarity
                                                                  2 cardChaos Ancient Gear Giant
                                                                  Chaos Ancient Gear Giant
                                                                  DARK 10
                                                                  Chaos Ancient Gear Giant
                                                                  • ATK:

                                                                  • 4500

                                                                  • DEF:

                                                                  • 3000


                                                                  4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                  UR Rarity
                                                                  2 cardUltimate Ancient Gear Golem
                                                                  UR Rarity
                                                                  2 cardUltimate Ancient Gear Golem
                                                                  Ultimate Ancient Gear Golem
                                                                  EARTH 10
                                                                  Ultimate Ancient Gear Golem
                                                                  • ATK:

                                                                  • 4400

                                                                  • DEF:

                                                                  • 3400


                                                                  "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                                                  UR Rarity
                                                                  1 cardApollousa, Bow of the Goddess
                                                                  UR Rarity
                                                                  1 cardApollousa, Bow of the Goddess
                                                                  Apollousa, Bow of the Goddess
                                                                  WIND
                                                                  Apollousa, Bow of the Goddess
                                                                  • ATK:

                                                                  • -1

                                                                  • LINK-4

                                                                  Link Arrow:

                                                                  Top

                                                                  Bottom-Left

                                                                  Bottom

                                                                  Bottom-Right


                                                                  2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                                                  SR Rarity
                                                                  1 cardKnightmare Phoenix
                                                                  SR Rarity
                                                                  1 cardKnightmare Phoenix
                                                                  Knightmare Phoenix
                                                                  FIRE
                                                                  Knightmare Phoenix
                                                                  • ATK:

                                                                  • 1900

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Top

                                                                  Right


                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                  UR Rarity
                                                                  1 cardPlatinum Gadget
                                                                  UR Rarity
                                                                  1 cardPlatinum Gadget
                                                                  Platinum Gadget
                                                                  LIGHT
                                                                  Platinum Gadget
                                                                  • ATK:

                                                                  • 1600

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 "Gadget" monster from your Deck. You can only use each effect of "Platinum Gadget" once per turn.


                                                                  UR Rarity
                                                                  1 cardUnderworld Goddess of the Closed World
                                                                  UR Rarity
                                                                  1 cardUnderworld Goddess of the Closed World
                                                                  Underworld Goddess of the Closed World
                                                                  LIGHT
                                                                  Underworld Goddess of the Closed World
                                                                  • ATK:

                                                                  • 3000

                                                                  • LINK-5

                                                                  Link Arrow:

                                                                  Top

                                                                  Top-Right

                                                                  Right

                                                                  Bottom

                                                                  Bottom-Right


                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                  UR Rarity
                                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                  UR Rarity
                                                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                                  LIGHT
                                                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                                  Tag(s):

                                                                  SR Rarity
                                                                  1 cardInfinitrack Earth Slicer
                                                                  SR Rarity
                                                                  1 cardInfinitrack Earth Slicer
                                                                  Infinitrack Earth Slicer
                                                                  EARTH
                                                                  Infinitrack Earth Slicer
                                                                  • ATK:

                                                                  • 3100

                                                                  • DEF:

                                                                  • 2100


                                                                  2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack Earth Slicer" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                                  SR Rarity
                                                                  1 cardInfinitrack River Stormer
                                                                  SR Rarity
                                                                  1 cardInfinitrack River Stormer
                                                                  Infinitrack River Stormer
                                                                  EARTH
                                                                  Infinitrack River Stormer
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 500


                                                                  2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                                  SR Rarity
                                                                  1 cardNumber 27: Dreadnought Dreadnoid
                                                                  SR Rarity
                                                                  1 cardNumber 27: Dreadnought Dreadnoid
                                                                  Number 27: Dreadnought Dreadnoid
                                                                  WATER
                                                                  Number 27: Dreadnought Dreadnoid
                                                                  • ATK:

                                                                  • 2200

                                                                  • DEF:

                                                                  • 1000


                                                                  2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 27: Dreadnought Dreadnoid" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                                  UR Rarity
                                                                  1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                                                  UR Rarity
                                                                  1 cardNumber 81: Superdreadnought Rail Cannon Super Dora
                                                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                                                  EARTH
                                                                  Number 81: Superdreadnought Rail Cannon Super Dora
                                                                  • ATK:

                                                                  • 3200

                                                                  • DEF:

                                                                  • 4000


                                                                  2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.



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