Ancient Gears Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Ancient Gear Commander
SR Rarity
Ancient Gear Commander
SR Rarity
Ancient Gear Commander
EARTH 4
Ancient Gear Commander
  • ATK:

  • 500

  • DEF:

  • 2000


You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.

UR Rarity
Ancient Gear Dark Golem
UR Rarity
Ancient Gear Dark Golem
UR Rarity
Ancient Gear Dark Golem
EARTH 8
Ancient Gear Dark Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.

UR Rarity
Ancient Gear Statue
UR Rarity
Ancient Gear Statue
UR Rarity
Ancient Gear Statue
EARTH 2
Ancient Gear Statue
  • ATK:

  • 500

  • DEF:

  • 800


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Ancient Gear Statue" once per turn this way. You can Tribute this card; Special Summon from your hand or Deck, 1 "Ancient Gear Golem" or 1 monster that mentions it, except "Ancient Gear Statue", ignoring its Summoning conditions. You can only use this effect of "Ancient Gear Statue" once per turn.

R Rarity
Ancient Gear Tanker
R Rarity
Ancient Gear Tanker
R Rarity
Ancient Gear Tanker
EARTH 4
Ancient Gear Tanker
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.

SR Rarity
Ancient Gear Wyvern
SR Rarity
Ancient Gear Wyvern
SR Rarity
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

SR Rarity
Ancient Gear Advance
SR Rarity
Ancient Gear Advance
SR Rarity
Ancient Gear Advance
Spell Continuous
Ancient Gear Advance

    When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field). ● You can Normal Summon "Ancient Gear Golem", or Level 5 or higher monsters that mention it, without Tributing. You cannot Set cards the turn you activate this card. You can only activate 1 "Ancient Gear Advance" per turn.

    SR Rarity
    Ancient Gear Catapult
    SR Rarity
    Ancient Gear Catapult
    SR Rarity
    Ancient Gear Catapult
    Spell Normal
    Ancient Gear Catapult

      While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.

      R Rarity
      Ancient Gear Fortress
      R Rarity
      Ancient Gear Fortress
      R Rarity
      Ancient Gear Fortress
      Spell Continuous
      Ancient Gear Fortress

        During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.

        SR Rarity
        Ancient Gear Fusion
        SR Rarity
        Ancient Gear Fusion
        SR Rarity
        Ancient Gear Fusion
        Spell Normal
        Ancient Gear Fusion

          Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.

          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            UR Rarity
            Geartown
            UR Rarity
            Geartown
            UR Rarity
            Geartown
            Spell Field
            Geartown

              Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.

               Rarity
              Gordian Slicer
               Rarity
              Gordian Slicer
               Rarity
              Gordian Slicer
              Spell Normal
              Gordian Slicer

                This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.

                UR Rarity
                Harpie's Feather Duster
                UR Rarity
                Harpie's Feather Duster
                UR Rarity
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.



                  Tag(s):

                  UR Rarity
                  Heavy Storm
                  UR Rarity
                  Heavy Storm
                  UR Rarity
                  Heavy Storm
                  Spell Normal
                  Heavy Storm

                    Destroy all Spell and Trap Cards on the field.

                    R Rarity
                    Overload Fusion
                    R Rarity
                    Overload Fusion
                    R Rarity
                    Overload Fusion
                    Spell Normal
                    Overload Fusion

                      Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.

                      UR Rarity
                      Ultimate Slayer
                      UR Rarity
                      Ultimate Slayer
                      UR Rarity
                      Ultimate Slayer
                      Spell Normal
                      Ultimate Slayer

                        Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                        SR Rarity
                        Urgent Schedule
                        SR Rarity
                        Urgent Schedule
                        SR Rarity
                        Urgent Schedule
                        Spell Quick
                        Urgent Schedule

                          If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

                          R Rarity
                          Ancient Gear Duel
                          R Rarity
                          Ancient Gear Duel
                          R Rarity
                          Ancient Gear Duel
                          Trap Continuous
                          Ancient Gear Duel

                            "Ancient Gear Golem", and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions "Ancient Gear Golem" from your Extra Deck, by banishing monsters from your field or GY as material, including "Ancient Gear Golem" you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of "Ancient Gear Duel" once per turn.

                            Extra Deck

                            UR Rarity
                            Chaos Ancient Gear Giant
                            UR Rarity
                            Chaos Ancient Gear Giant
                            UR Rarity
                            Chaos Ancient Gear Giant
                            DARK 10
                            Chaos Ancient Gear Giant
                            • ATK:

                            • 4500

                            • DEF:

                            • 3000


                            4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            UR Rarity
                            Elder Entity N'tss
                            LIGHT 4
                            Elder Entity N'tss
                            • ATK:

                            • 2500

                            • DEF:

                            • 1200


                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            UR Rarity
                            Garura, Wings of Resonant Life
                            DARK 6
                            Garura, Wings of Resonant Life
                            • ATK:

                            • 1500

                            • DEF:

                            • 2400


                            2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                            UR Rarity
                            Ultimate Ancient Gear Golem
                            UR Rarity
                            Ultimate Ancient Gear Golem
                            UR Rarity
                            Ultimate Ancient Gear Golem
                            EARTH 10
                            Ultimate Ancient Gear Golem
                            • ATK:

                            • 4400

                            • DEF:

                            • 3400


                            "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.

                            SR Rarity
                            Ancient Gear Ballista
                            SR Rarity
                            Ancient Gear Ballista
                            SR Rarity
                            Ancient Gear Ballista
                            EARTH
                            Ancient Gear Ballista
                            • ATK:

                            • 1500

                            • LINK-2

                            Link Arrow:

                            Right

                            Bottom-Left


                            2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.

                            UR Rarity
                            Clockwork Knight
                            UR Rarity
                            Clockwork Knight
                            UR Rarity
                            Clockwork Knight
                            EARTH
                            Clockwork Knight
                            • ATK:

                            • 500

                            • LINK-1

                            Link Arrow:

                            Left


                            1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.

                            SR Rarity
                            Knightmare Phoenix
                            SR Rarity
                            Knightmare Phoenix
                            SR Rarity
                            Knightmare Phoenix
                            FIRE
                            Knightmare Phoenix
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Top

                            Right


                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                            UR Rarity
                            Predaplant Verte Anaconda
                            UR Rarity
                            Predaplant Verte Anaconda
                            UR Rarity
                            Predaplant Verte Anaconda
                            DARK
                            Predaplant Verte Anaconda
                            • ATK:

                            • 500

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.

                            SR Rarity
                            Qliphort Genius
                            SR Rarity
                            Qliphort Genius
                            SR Rarity
                            Qliphort Genius
                            EARTH
                            Qliphort Genius
                            • ATK:

                            • 1800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

                            UR Rarity
                            S:P Little Knight
                            UR Rarity
                            S:P Little Knight
                            UR Rarity
                            S:P Little Knight
                            DARK
                            S:P Little Knight
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Left

                            Right


                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                            UR Rarity
                            Tri-Brigade Arms Bucephalus II
                            UR Rarity
                            Tri-Brigade Arms Bucephalus II
                            UR Rarity
                            Tri-Brigade Arms Bucephalus II
                            DARK
                            Tri-Brigade Arms Bucephalus II
                            • ATK:

                            • 3500

                            • LINK-5

                            Link Arrow:

                            Left

                            Right

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.

                            SR Rarity
                            Golden Cloud Beast - Malong
                            SR Rarity
                            Golden Cloud Beast - Malong
                            SR Rarity
                            Golden Cloud Beast - Malong
                            LIGHT 6
                            Golden Cloud Beast - Malong
                            • ATK:

                            • 2200

                            • DEF:

                            • 1000


                            1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                            SR Rarity
                            Mereologic Aggregator
                            SR Rarity
                            Mereologic Aggregator
                            SR Rarity
                            Mereologic Aggregator
                            DARK
                            Mereologic Aggregator
                            • ATK:

                            • 2600

                            • DEF:

                            • 3000


                            2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                            SR Rarity
                            Number 60: Dugares the Timeless
                            SR Rarity
                            Number 60: Dugares the Timeless
                            SR Rarity
                            Number 60: Dugares the Timeless
                            FIRE
                            Number 60: Dugares the Timeless
                            • ATK:

                            • 1200

                            • DEF:

                            • 1200


                            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.

                            Need 35 UR

                            UR Rarity
                            Ancient Gear Dark Golem2 card
                            UR Rarity
                            Ancient Gear Statue3 card
                            UR Rarity
                            Maxx "C"2 card
                            UR Rarity
                            Mulcharmy Fuwalos3 card
                            UR Rarity
                            Mulcharmy Purulia3 card
                            UR Rarity
                            Nibiru, the Primal Being1 card
                            UR Rarity
                            Chaos Ancient Gear Giant2 card
                            UR Rarity
                            Elder Entity N'tss1 card
                            UR Rarity
                            Garura, Wings of Resonant Life1 card
                            UR Rarity
                            Ultimate Ancient Gear Golem1 card
                            UR Rarity
                            Clockwork Knight1 card
                            UR Rarity
                            Predaplant Verte Anaconda1 card
                            UR Rarity
                            S:P Little Knight1 card
                            UR Rarity
                            Tri-Brigade Arms Bucephalus II1 card
                            UR Rarity
                            Forbidden Droplet3 card
                            UR Rarity
                            Geartown1 card
                             Rarity
                            Gordian Slicer3 card
                            UR Rarity
                            Harpie's Feather Duster1 card
                            UR Rarity
                            Heavy Storm1 card
                            UR Rarity
                            Ultimate Slayer3 card

                            Main: 44 Extra: 16

                            SR Rarity
                            1 cardAncient Gear Commander
                            SR Rarity
                            1 cardAncient Gear Commander
                            Ancient Gear Commander
                            EARTH 4
                            Ancient Gear Commander
                            • ATK:

                            • 500

                            • DEF:

                            • 2000


                            You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.


                            UR Rarity
                            2 cardAncient Gear Dark Golem
                            UR Rarity
                            2 cardAncient Gear Dark Golem
                            Ancient Gear Dark Golem
                            EARTH 8
                            Ancient Gear Dark Golem
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            This card's name becomes "Ancient Gear Golem" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards ("Ancient Gear" cards and/or "Geartown") from your Deck to your hand, except "Ancient Gear Dark Golem", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Dark Golem" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.


                            UR Rarity
                            3 cardAncient Gear Statue
                            UR Rarity
                            3 cardAncient Gear Statue
                            Ancient Gear Statue
                            EARTH 2
                            Ancient Gear Statue
                            • ATK:

                            • 500

                            • DEF:

                            • 800


                            If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Ancient Gear Statue" once per turn this way. You can Tribute this card; Special Summon from your hand or Deck, 1 "Ancient Gear Golem" or 1 monster that mentions it, except "Ancient Gear Statue", ignoring its Summoning conditions. You can only use this effect of "Ancient Gear Statue" once per turn.


                            R Rarity
                            1 cardAncient Gear Tanker
                            R Rarity
                            1 cardAncient Gear Tanker
                            Ancient Gear Tanker
                            EARTH 4
                            Ancient Gear Tanker
                            • ATK:

                            • 1300

                            • DEF:

                            • 1300


                            If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.


                            SR Rarity
                            3 cardAncient Gear Wyvern
                            SR Rarity
                            3 cardAncient Gear Wyvern
                            Ancient Gear Wyvern
                            EARTH 4
                            Ancient Gear Wyvern
                            • ATK:

                            • 1700

                            • DEF:

                            • 1200


                            If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


                            UR Rarity
                            2 cardMaxx "C"
                            UR Rarity
                            2 cardMaxx "C"
                            Maxx "C"
                            EARTH 2
                            Maxx "C"
                            • ATK:

                            • 500

                            • DEF:

                            • 200


                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                            UR Rarity
                            3 cardMulcharmy Fuwalos
                            UR Rarity
                            3 cardMulcharmy Fuwalos
                            Mulcharmy Fuwalos
                            WIND 4
                            Mulcharmy Fuwalos
                            • ATK:

                            • 100

                            • DEF:

                            • 600


                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                            UR Rarity
                            3 cardMulcharmy Purulia
                            UR Rarity
                            3 cardMulcharmy Purulia
                            Mulcharmy Purulia
                            WATER 4
                            Mulcharmy Purulia
                            • ATK:

                            • 100

                            • DEF:

                            • 600


                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                            UR Rarity
                            1 cardNibiru, the Primal Being
                            UR Rarity
                            1 cardNibiru, the Primal Being
                            Nibiru, the Primal Being
                            LIGHT 11
                            Nibiru, the Primal Being
                            • ATK:

                            • 3000

                            • DEF:

                            • 600


                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                            SR Rarity
                            3 cardAncient Gear Advance
                            SR Rarity
                            3 cardAncient Gear Advance
                            Ancient Gear Advance
                            Spell Continuous
                            Ancient Gear Advance

                              When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field). ● You can Normal Summon "Ancient Gear Golem", or Level 5 or higher monsters that mention it, without Tributing. You cannot Set cards the turn you activate this card. You can only activate 1 "Ancient Gear Advance" per turn.


                              SR Rarity
                              1 cardAncient Gear Catapult
                              SR Rarity
                              1 cardAncient Gear Catapult
                              Ancient Gear Catapult
                              Spell Normal
                              Ancient Gear Catapult

                                While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your Graveyard, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Ancient Gear Token" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 "Ancient Gear Catapult" effect per turn, and only once that turn.


                                R Rarity
                                3 cardAncient Gear Fortress
                                R Rarity
                                3 cardAncient Gear Fortress
                                Ancient Gear Fortress
                                Spell Continuous
                                Ancient Gear Fortress

                                  During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.


                                  SR Rarity
                                  1 cardAncient Gear Fusion
                                  SR Rarity
                                  1 cardAncient Gear Fusion
                                  Ancient Gear Fusion
                                  Spell Normal
                                  Ancient Gear Fusion

                                    Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.


                                    UR Rarity
                                    3 cardForbidden Droplet
                                    UR Rarity
                                    3 cardForbidden Droplet
                                    Forbidden Droplet
                                    Spell Quick
                                    Forbidden Droplet

                                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                      Tag(s):

                                      UR Rarity
                                      1 cardGeartown
                                      UR Rarity
                                      1 cardGeartown
                                      Geartown
                                      Spell Field
                                      Geartown

                                        Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


                                         Rarity
                                        3 cardGordian Slicer
                                         Rarity
                                        3 cardGordian Slicer
                                        Gordian Slicer
                                        Spell Normal
                                        Gordian Slicer

                                          This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


                                          UR Rarity
                                          1 cardHarpie's Feather Duster
                                          UR Rarity
                                          1 cardHarpie's Feather Duster
                                          Harpie's Feather Duster
                                          Spell Normal
                                          Harpie's Feather Duster

                                            Destroy all Spell and Trap Cards your opponent controls.




                                            Tag(s):

                                            UR Rarity
                                            1 cardHeavy Storm
                                            UR Rarity
                                            1 cardHeavy Storm
                                            Heavy Storm
                                            Spell Normal
                                            Heavy Storm

                                              Destroy all Spell and Trap Cards on the field.


                                              R Rarity
                                              1 cardOverload Fusion
                                              R Rarity
                                              1 cardOverload Fusion
                                              Overload Fusion
                                              Spell Normal
                                              Overload Fusion

                                                Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                                                UR Rarity
                                                3 cardUltimate Slayer
                                                UR Rarity
                                                3 cardUltimate Slayer
                                                Ultimate Slayer
                                                Spell Normal
                                                Ultimate Slayer

                                                  Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                                  SR Rarity
                                                  3 cardUrgent Schedule
                                                  SR Rarity
                                                  3 cardUrgent Schedule
                                                  Urgent Schedule
                                                  Spell Quick
                                                  Urgent Schedule

                                                    If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                                    R Rarity
                                                    1 cardAncient Gear Duel
                                                    R Rarity
                                                    1 cardAncient Gear Duel
                                                    Ancient Gear Duel
                                                    Trap Continuous
                                                    Ancient Gear Duel

                                                      "Ancient Gear Golem", and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions "Ancient Gear Golem" from your Extra Deck, by banishing monsters from your field or GY as material, including "Ancient Gear Golem" you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of "Ancient Gear Duel" once per turn.


                                                      UR Rarity
                                                      2 cardChaos Ancient Gear Giant
                                                      UR Rarity
                                                      2 cardChaos Ancient Gear Giant
                                                      Chaos Ancient Gear Giant
                                                      DARK 10
                                                      Chaos Ancient Gear Giant
                                                      • ATK:

                                                      • 4500

                                                      • DEF:

                                                      • 3000


                                                      4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                      UR Rarity
                                                      1 cardElder Entity N'tss
                                                      UR Rarity
                                                      1 cardElder Entity N'tss
                                                      Elder Entity N'tss
                                                      LIGHT 4
                                                      Elder Entity N'tss
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 1200


                                                      1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                      UR Rarity
                                                      1 cardGarura, Wings of Resonant Life
                                                      UR Rarity
                                                      1 cardGarura, Wings of Resonant Life
                                                      Garura, Wings of Resonant Life
                                                      DARK 6
                                                      Garura, Wings of Resonant Life
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                      UR Rarity
                                                      1 cardUltimate Ancient Gear Golem
                                                      UR Rarity
                                                      1 cardUltimate Ancient Gear Golem
                                                      Ultimate Ancient Gear Golem
                                                      EARTH 10
                                                      Ultimate Ancient Gear Golem
                                                      • ATK:

                                                      • 4400

                                                      • DEF:

                                                      • 3400


                                                      "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                                                      SR Rarity
                                                      2 cardAncient Gear Ballista
                                                      SR Rarity
                                                      2 cardAncient Gear Ballista
                                                      Ancient Gear Ballista
                                                      EARTH
                                                      Ancient Gear Ballista
                                                      • ATK:

                                                      • 1500

                                                      • LINK-2

                                                      Link Arrow:

                                                      Right

                                                      Bottom-Left


                                                      2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                                      UR Rarity
                                                      1 cardClockwork Knight
                                                      UR Rarity
                                                      1 cardClockwork Knight
                                                      Clockwork Knight
                                                      EARTH
                                                      Clockwork Knight
                                                      • ATK:

                                                      • 500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Left


                                                      1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                                      SR Rarity
                                                      1 cardKnightmare Phoenix
                                                      SR Rarity
                                                      1 cardKnightmare Phoenix
                                                      Knightmare Phoenix
                                                      FIRE
                                                      Knightmare Phoenix
                                                      • ATK:

                                                      • 1900

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top

                                                      Right


                                                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                      UR Rarity
                                                      1 cardPredaplant Verte Anaconda
                                                      UR Rarity
                                                      1 cardPredaplant Verte Anaconda
                                                      Predaplant Verte Anaconda
                                                      DARK
                                                      Predaplant Verte Anaconda
                                                      • ATK:

                                                      • 500

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                      SR Rarity
                                                      1 cardQliphort Genius
                                                      SR Rarity
                                                      1 cardQliphort Genius
                                                      Qliphort Genius
                                                      EARTH
                                                      Qliphort Genius
                                                      • ATK:

                                                      • 1800

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      S:P Little Knight
                                                      DARK
                                                      S:P Little Knight
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Right


                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                      UR Rarity
                                                      1 cardTri-Brigade Arms Bucephalus II
                                                      UR Rarity
                                                      1 cardTri-Brigade Arms Bucephalus II
                                                      Tri-Brigade Arms Bucephalus II
                                                      DARK
                                                      Tri-Brigade Arms Bucephalus II
                                                      • ATK:

                                                      • 3500

                                                      • LINK-5

                                                      Link Arrow:

                                                      Left

                                                      Right

                                                      Bottom-Left

                                                      Bottom

                                                      Bottom-Right


                                                      3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more "Tri-Brigade" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of "Tri-Brigade Arms Bucephalus II" once per turn.


                                                      SR Rarity
                                                      1 cardGolden Cloud Beast - Malong
                                                      SR Rarity
                                                      1 cardGolden Cloud Beast - Malong
                                                      Golden Cloud Beast - Malong
                                                      LIGHT 6
                                                      Golden Cloud Beast - Malong
                                                      • ATK:

                                                      • 2200

                                                      • DEF:

                                                      • 1000


                                                      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                      SR Rarity
                                                      1 cardMereologic Aggregator
                                                      SR Rarity
                                                      1 cardMereologic Aggregator
                                                      Mereologic Aggregator
                                                      DARK
                                                      Mereologic Aggregator
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 3000


                                                      2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                                      SR Rarity
                                                      1 cardNumber 60: Dugares the Timeless
                                                      SR Rarity
                                                      1 cardNumber 60: Dugares the Timeless
                                                      Number 60: Dugares the Timeless
                                                      FIRE
                                                      Number 60: Dugares the Timeless
                                                      • ATK:

                                                      • 1200

                                                      • DEF:

                                                      • 1200


                                                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.



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